Advanced Typography Task 1
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2024-04-22 - 2024-05-20 (Week 1 - Week 5)Jolin Ceria [Student ID 0363784]Bachelor of Design and Creative Media in Taylor's UniversityAdvanced Typography
Fig 1.1 Axial System
Radial system: All elements extend from a point of focus
Fig 1.2 Radial System
Dilatational system: All elements extend from a central point in a circular fashion
Fig 1.3 Dilatational System
Random system: All elements do not have a specific pattern or relationship
Fig 1.4 Random System
Grid system: A system of vertical and horizontal divisions
Fig 1.5 Grid System
Transitional system: An informal system of layered branding
Fig 1.6 Transitional System
Bilateral system: All text is arranged symmetrically on a single axis
Modular system: A series of non-objective elements that are constructed as standardized units
Fig 1.8 Modular System
- The rule of thirds: A photographic guide that suggests that a frame can be divided into 9 units, with 3 columns and 3 rows, with intersecting lines that are used as a guide for points of interests. Although popular, there are more favorable options and the rule of thirds is not recommended.
- Typographic systems: Has already been explained above
- Environmental grid: A system based on exploring existing structures by combining curves and lines to create new visual stimuli.
- Form and Movement: A system based on exploring existing grid systems and working around it, and to dispel the seriousness of it's application
- Early Greek (5th century B.C.E.): Initially drawn freehand without compasses, rules and no serifs. Over time, the strokes grew thicker, the aperture decreased, and serifs appeared.
- Roman Uncials: By the 4th century, Roman letters became more rounded to increase efficiency
- English Half Uncials (8th century): In England, the uncial style evolved into a slanted and condensed form.
- Carolingian Minuscule: Introduced capitals at the beginning of sentences, spaces between words, and punctuation which eventually became the basis for Humanistic writing in the 15th century and eventually influenced our lowercase roman type.
- Black Letter (12th-15th centuries): Characterized by tight spacing and condensed lettering, with evenly spaced verticals dominating the letterform. Book production costs were reduced this way.
- Italian Renaissance: Newly rediscovered letterforms called Antica emerged. The Renaissance's focus on form analysis in art and architecture, resulted in more perfect and rationalized letters.
- Indus Valley Civilization (IVC) script: The oldest undeciphered writing found in the Indian subcontinent (3500-2000 BCE). Appears to be somewhat logo-syllabic in nature.
- Brahmi script: Developed in India after the Indus script. Served as the ancestor for modern Indian scripts and hundreds of scripts found in Southeast and East Asia.
Lecture 4 (05-13-2024) - AdTypo_4_Designing Type
There are five steps in designing type:
- Research
- Sketching
- Digitization
- Testing
- Deployment
Exercise 1 - Typographic systems
Fig 2.1 My attempts
Fig 2.2 My submissions (With grids)
Fig 2.3 My submissions (Without grids)
Fig 2.4 Axial system
Fig 2.5 Radial system
Fig 2.6 Dilatational system
Fig 2.7 Bilateral system
Fig 2.8 Transitional system
Fig 2.9 Random system
Fig 2.10 Grid system
Fig 2.11 Modular system
Exercise 2 - Type and play
Fig 2.12 Initial process
Fig 2.13 Initial poster
Fig 2.14 Process screenshot
Fig 2.15 Final extraction
Fig 2.16 Final poster
Feedback
- Only edit this sheet with a computer
- Be clear about your final submissions, make sure to separate them properly
- 300 PPI 1024 x 1024
- I was absent, so I couldn't get feedback
- Keep in mind the proportionality of the letters
- You should use a reference that represents the image
- It shouldn't take that long to see where the extraction came from, make it's easy to identify the intended abstraction and there should be some sort of relationship between the image and the extraction and the focus isn't misdirected
- Make sure the end result is not too rigid
- Keep in mind the proportionality of the letters
- You should use a reference that represents the image
- It shouldn't take that long to see where the extraction came from, make it's easy to identify the intended abstraction and there should be some sort of relationship between the image and the extraction and the focus isn't misdirected
- Make sure the end result is not too rigid
- Letters should contrast with the background, but also should have some form of relation (?), or find some way to integrate the letters into the image for a better result
- Make sure that additional text is lower in the hierarchy instead of the additional elements first
- Be careful with using opacity in letterforms
- Make sure to add additional information (Such as the director, actors, etc.)
- Extractions can be done with fill shapes or just outlines
- Letters should contrast with the background, but also should have some form of relation (?), or find some way to integrate the letters into the image for a better result
- Make sure that additional text is lower in the hierarchy instead of the additional elements first
- Be careful with using opacity in letterforms
- Make sure to add additional information (Such as the director, actors, etc.)
- Extractions can be done with fill or outline
Reflections
- Experience: I did not manage to get proper feedback due to experiencing migraines, so I was just winging the assignment most of the time. It's a horrible idea never do that.
- Observations: I noticed that I relied on color (Like a lot), and I should probably not do that as often; I also have a hard time making elements sort of "random"
- Findings: Less can be more, you don't have to put too much.
- Experience: Since I managed to get feedback this time, I had more to work with, and also had my own fun with putting my own crude humor with my actor names
- Observations: I noticed that I still struggle with using too many elements as an attempt to try to include everything
- Findings: I've been using the outline stroke tool more ever since I was told about it
Fig 3.1 Typographic Systems by Kimberly Elam
I realize that the reason why I had a hard time with the Random System in particular is that the human eye and brain are programmed to seek pattern, images and order; Scattering is a big part of the typographic system, and I have a pretty hard time doing that because I was thinking about where to place this and that element and such.




















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